iPhone 3G/Mac Games Development – An Extra Mile for the Gaming Industry
Gaming industry was already popular among the fun loving masses of the world but introduction of iPhone has put up an extra gear to speed up game development for smart phones in the industry. There are millions who take pleasure in playing games on mobile phones but with the introduction of iPhone, mobile gaming has augmented rapidly in diminutive time.
In one year iPhone has developed its market at great extent; iPhone has created large masses and users of all age group. iPhone provides 3G/Mac games for its fun loving users as well as allows to use additional game applications for customized games. For iPhone games development, iPhone developers use Mac OS X operating system, as it is developed and marketed by Apple mobile company. iPhone has boosted the mobile gaming and playing significant role for the popularity of games on the mobile and other communicative devices.
Development of mobile games is the process of various technical and non technical activities which brings quality to any mobile game. Use of technology to games development should bring high performance of graphics, game sounds should be matching and overall visualization of the game should be catchy. Big factor in mobile games development is cost, arranging all the things together sometimes increase the cost of game which needs to be in high consideration by the mobile game developers. Technologies used by the mobile developers are in large variety and they are based on the nature and intensity of the games such as for the development of 2d mobile games iPhone developers use Cocos2d-iPhone framework, it’s a cost-effective framework as it is open source product and reduces timeline in the game development. Oolong Game Engine is productive for the development of new games and able to port existing games to iPhone & iPod and this game engine is written in C++ & Objective-C. Commonly mobile game developers use many programming languages, frameworks and technological systems such as MAC platform, Cocoa ⁄ Objective C, AppleScript and many more.